Andrea DI STEFANO
Game Designer
Email/msn: andreadst-at-hotmail.com
Nationality: Italian
EDUCATION
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2007-2009: |
SUPINFOGAME, Valenciennes, France Directly accessed third year of the game design and production management higher course Lead game designer on Little Jurassic People: full time nine months MMO development
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Université Libre de Bruxelles, Brussels, Belgium |
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2004-2007 |
MA-equivalent « Licence ». Scenic Arts: screenwriting and script analysis Dissertation: Story driven video game script and analysis Obtained a scholarship to pursue a Ph.D in online communities’ studies. Chose to attend SUPINFOGAME instead |
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2001-2006 |
MA-equivalent « Licence ». Information and Communication: Socio-Cultural Mediation Dissertation: MMO Games: Online Community Creation and Management
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2000 |
Scientific High School, « Liceo Kennedy », Rome, Italy |
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1995 |
European School, Luxembourg |
LANGUAGES
§ French: Mother Tongue
§ Italian: Mother Tongue
§ English: Fluent
EXPERIENCE
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SKILLS
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Game Design § High level to low level design § Able to manage and lead a game design team § Can communicate effectively with a development team § Game Concept and Design Documents writing § Interactive and cinematic storytelling and direction |
Level Design § General Design, Flowcharts, Environmental design § 2D/3D level prototyping (Visio, Google SketchUp) § Basic to Good experience with several engines: |
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Project Management § Project and team management, Waterfall and Agile Methods |
Graphics § 2D/3D graphics (Photoshop, 3DS MAX): Basic skills |
INTERESTS
§ Well versed in game design theory as well as interactive narratives and storytelling techniques
§ Passionate about any form of cinematic expression or movie genre
§ Team and project management techniques. Evolving my social skills team-work methods